This page introduces Arch Research's contributions to ACM SIGGRAPH Asia 2024
The 17th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia will take place in Tokyo, Japan at Tokyo International Forum. The annual event, which rotates around the Asian region, attracts the most respected technical and creative people from all over the world who are excited by research, science, art, animation, gaming, interactivity, education and emerging technologies.
The global attention to "anime" expression is exceptionally high, and its digitized production process has significantly raised the importance of R&D. Building on the success of SA ’21 Featured Session around the shared topic, organizers will discuss state-of-the-art advancements and invite participants to collaboratively shape the future.
Jun proposed the session and will participate in this session with Yuki Koyama (Graphinica, Inc., AIST) and Tatsuo Yotsukura (OLM Digital, Inc.).
We plan to distribute the slides in the PDF format after the event.
We developed a practical style transfer pipeline for creating stylized 3D animation, suitable for real-world production. This paper presents insights from our R&D process, balancing quality, artist control, and workload.
With this pipeline, we created an experimental short film titled "Forest Tale".
Arch Research is Arch Inc.'s research and development team that envisions the future of animation from three perspectives:
Empowering animation creators with information technology.
Studying anime in its own right in collaboration with researchers around the globe.
Creating an inclusive, liminal space to gather and envision the future of animation.